![]() You can drive 100 miles into the wilderness and live in a tower watching for fires to escape your dilemmas back home, but ultimately life will catch up to you and you'll be driven out of your illusive escape. The game is trying to intimate the vanity of escapism. This game was a huge missed opportunity for a great story full of twists and surprises but ended in a way that made me think: Wow, that was just terrible. Why does Delilah walk all the way out the entire length of the map to drop off the radio? She could have put in anywhere and she chose to walk all the way out there? And after we had just came from there in the game making the player go right back seems odd (I felt like that was too strange to be an oversight in a game that took tons of time and money to make).Īlso, how did Delilah not know about the fence and equipment? She knows everything about the place but doesn't know about that? Really? Makes no sense.įinally, the part about the girls going missing could have had a payoff because that was interesting but no, they just turn out to be fine and that whole setup was blown, too. If that was not important then why is it in the game? ![]() Who was Delilah talking to on the other line? That could have had a payoff but did not. I thought Delilah was hiding something, I was so sure, but then the story just ends with all setup and no payoff. This could have been great but fell so flat. Really? All the pregame story about the protagonist, there is no connection back to any of it. The story about the boy I thought was an uninteresting side story, just filler, but no it is the whole climax and conclusion. There are so many great setups in this game for payoffs later but there are no payoffs. I liked the game up until the end I was like, "What? That's it?" All the way up until the second I went on the helicopter I was waiting for something to happen, something that would make the story good but it never happened. For comments write (/spoiler), like this: This is a spoilerīig thanks to /u/Pineapple_Plague for making the snoo and /u/garg0 for making the artwork displayed on the sidebar!.If your link contains spoilers, assign a spoiler flair with the flair button. ![]() No low-effort or clickbait style posts.No links to the pirated intellectual property of others.If the thumbnail contains spoilers please mark it as NSFW.In Firewatch you’ll explore a wild and unknown environment, facing questions and making interpersonal choices that can build or destroy the only meaningful relationship you have. ![]() Firewatch is a single player first person game in production being developed by indie studio, Campo Santo.The game is currently released for PC, Mac, Linux, Xbox One, PS4, and Nintendo Switch. ![]()
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